
Nontraditional, eccentric, art game experience. 10 - 15 minutes, nonlinear free roam. This immersive experience aims to help destigmatize mental illness by allowing the user to journey through the mind of an individual with bipolar disorder.
Labels
- Perspective
- First-person
- Players
- Single-player
- Style
- Life simOpen world
- Setting & mood
- Emotional
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